|
Post by Cara on Mar 14, 2010 15:32:54 GMT -5
I have recently fallen in love with a new television series: The Legend of the Seeker. It's broadcast on international syndication, so it plays all over the world. Anyway, find out more here and here. The series originates from The Sword of Truth novels by Terry Goodkind. I thought it'd be fun to make it into a roleplay. Besides there's so much to work with too!Geography: The three main provinces are Westend, the Melidisand Dahara. Westend is separated from the Midlands by a magical boundary which prevents any magic from entering Westland. There used to be a magical boundary between Dahara and the Midlands, but that has since been brought down. On the other side of the Midlands is Dahara. Dahara:The People's Palace is the capital of Darhara and the home of Lord Rahl. Farhaven, is a large city to the north, on the edge of the mountains. And just to the south is the infamous castle of the Mord-Sith, the Keep. Ranks of the Daharan Army1. Marshal 2. General 3. Lieutenant General 4. Major General 5. Colonel 6. Lieutenant Colonel 7. Brigadier 8. Major 9. Captain 10. Warrant Officer 11. Sergeant Major 12. Sergeant 13. Corporal 14. Private Melidis:Melidis is a land of deep magic. Aydindril is the ruling city, almost the "capital", and home to the Confessors and wizards. It is the hub of the country. Aydindril is the capital of Melidis and is said to be the oldest cities still alive and running. It sits in the heart of mountains. It has a large and beautifully constructed palace (The Confessor's Palace) surrounded by a layout of intricate city and five walls. Never has an army made it past the First Wall. The Home Guard rules watches over the Confessor's Palace. It was built by the blood and magic of ancient wizards past. The defenses are numerous, both physical and magical. It is the heart of Melidis. Agaden Reach a valley way in the north, known to few. Those who know it fear it. Another large city is Morsath, on the edge of the boundary. The other major city is Ador Den. Westend:Hartland is the capital of Westend. Most of Westend is made of small towns and villages. They are ruled independently of each other, although they do have a reigning government in the capital, which insures the boundary stays up and to maintain peace and safety. Each town usually has a council or leader to oversee them. It is a land without magic, long forgotten it's ancient roots, separated from the other two countries by a magical "evil" boundary. The Azaran Plains are to the south, a vast space of desert, separating them from the sea. Beliefs:The Creator and the Keeper are almost universally believed in. The Creator is a G*dlike being and her opposite is The Keeper, who is feared by almost all those who believe in the Creator. Thomos, the keeper of the land of the dead, serves as the consumer of life; all things that die must enter the Underworld, into his realm. He is said to hate all living things, simply because they are alive, and would stop at nothing to break free from the underworld, and kill every living being in existence, and then torture them for eternity. The Thomos's agents, such as the Sisters of the Dark, as well as dark wizards who wish to control a power they were not born with, are incredibly powerful and dangerous, due to the pact they have made with him. Groups/Types of People:Confessors { IMG IMG IMG} Confessors are an ancient order of women created by wizards to be born with a magical power that enables them to serve the truth and uphold justice in Melidis. They have the highest authority in Melidis or all the land. They can veto (or even dethrone) any ruler. Their leader is called the Mother Confessor, who controls the council of representatives that rules Melidis. All Confessors wear black dresses, whereas the Mother Confessor wears a white dress. They are called upon because of their ability to make anyone they touch become devoted to them, willing to do anything including revealing the truth. When “confessed”, the victim is under the Confessor’s total command, even to the extent that they’d die to protect them. For most Confessors, regaining their powers from after a confession may take a day or so. Because of their powers, they are respected, feared and hated by the people. They have the power through touch, through their hands. The power is passed from mother to daughter. Always. If the Confessor gives birth to a male, he is immediately killed. Male Confessors, unlike females, can regain their power within seconds, but they lose themselves in darkness and cruelty. Confessors travel with a wizard usually who assists them and also protects them from those who may wish a Confessor harm (many do). Both wizards and Confessors live in Aydindril at the heart of Melidis. Aydindril is a sacred place of magic, and is said to be the origin of magic itself. The dead wizards are buried here, and the magic they hold sinks back into the earth and helps protect Aydindril. It have been impenetrable from the outside for thousands of years, even by other magic because the magic of the city and castle is so strong. It can't be taken by sword, tooth, or stone, the magic is too strong. One of the most magically-strong places is here, the Sanctuary. The entire place is the valley of some of the largest mountains. In order to get through the dangerous passes, you need magic anyway. Mord-Sith { IMG IMG IMG IMG IMG IMG IMG} The Mord-Sith are an elite group of women warriors originating from Dahara. A Mord-Sith has the unique ability to capture others' magic and use it against them, which gives them a great advantage. Mord-Sith are not born, but created. A girl is selected from the gentlest and kindest girls and is trained from a young age on three levels. Each time, she must be “broken”. The first breaking is a time during which she is tortured to the point of obedience so strong that she would do absolutely anything her master/mistress tells her, without question or hesitation. This part of the training breaks her of her sense of self and personal desires. During the second breaking, she is forced to watch as her teacher slowly and brutally tortures her mother to death. This is to break her of compassion. The third, and arguably the most difficult breaking, is when she is given the instrument of torture and must inflict pain and suffering upon her own father until she finally kills him. When she has completed this task, a ceremony is completed with gives her the final magic of the Mord-Sith. Besides the ability to use one’s magic against them, they also have the ability to bring back the dead, with The Breath of Life. Mord-Sith wear their hair in a single, long braid and skin-tight leather outfits. The only weapon they carry is an Agiel, which has the power to inflict unbearable pain, break bones, or kill with only a touch. An Agiel appears simple. It looks to be a plain rod covered in red leather, about a foot long, and about an inch and a half thick (think about a police baton, very similar). It inflicts constant pain on anyone who wields it, including the Mord-Sith, but through their training, have become "immune" to such pain. Originally Mord-Sith worked for no man, but Lord Rahl has had them working for him since he started spreading his empire of Dahara. The main home of the Mord-Sith is the Keep, in Dahara. The Keep is more of a prison then a castle, and is always surrounded by carrion. The castle has little to no windows. The common people stay well clear of the of this place, and the name brings shudders. All the people fear and hate the Mord-Sith. The soldiers in the army cower before many Mord-Sith and their agiles. The Seeker { IMG} The Seeker of Truth (or just the Seeker) was a post created by the wizards to help bring about and maintain justice, working on the same magic as Confessors. For a time, the post of Seeker was used as a political appointment by the rulers of Melidis, but when darker times arose, the Seeker was forced to become more. The Seeker's weapon is the Sword of Truth, which is imbued with magical properties including, but not limited to, additive and subtractive powers. It absorbs the memories and knowledge aspects of those who have used it previously, and endows the true Seeker with the ability to draw on the memories of past users of the sword in order to enhance and aid him/her. It has the ability to cut through anything considered a threat, including iron and steel, and other materials that can generally not be cut with a sword. Conversely it will not work or harm anyone or anything not considered a danger. Thus the Seeker must trust to his own judgment of people as the sword defers to him to decide who is evil and who is innocent. The power of the sword is fueled and driven by the Seeker's own righteous rage. However, there is also another side to the sword that comes from love and forgiveness, which allows a true Seeker to turn the blade white and kill even those whom the Seeker believes to be innocent. Wizards/Sorcerers/Witches These are magical people, who have the ability to command the world around them through spells and incantations and other means. The ancient wizards of the First Order, were the most powerful. There are five different orders of wizards, based on ability and power. There are very few wizards of the First Order. Usually the "calling" is passed in the bloodline, but one can learn incantations and the magical arts from study, although they don't have the natural ability and talent. They live in Aydindril as well with the Confessors, and help protect Confessors from harm. Sisters of the Light { IMG} This is one of the oldest groups of women in the Old World. They help train the wizards and are affiliated with the Confessors. They worship the Creator and all that is good. They wear blue-silken dresses with head scarves. Sisters of the Dark { IMG IMG IMG} This group slit off from the Sisters of the Light, when they became corrupted and turned to the Keeper. They worship him instead. Many times they’ll pretend to be the Sisters of the Light. They dress in red traditionally. They have a strange blade that they use to fight. It can be thrown (like a giant throwing star), but has magical properties. If removed by someone other than a Sister of the Dark, the person will die. So here is the plan... Things are a little changed from how it is exactly in the books or the television series, but concepts are the same. A boundary separates Westend from Melidis. The people there are very ignorant, and afraid of magic. Many do not even know that it exists. Magic if feared an knowledge is forgotten. The boundary went many years ago, and not many remember. In Melidis, chaos is stirring. The Confessors and wizards struggle to keep peace and truth, but corruption is growing. Something else, darker is growing too. Ether Rahl, ruler of Dahara is threatening Melidis, and has started to take over. Towns are falling under his sway and their way of life is threatened. The Seeker, is called to fight for forces of Lord Rahl. Choose who (or what) you want to be and what side you are on. We shall start from there. BIO:Name: Residence: (Dahara, Melidis, Westend...) Gender: Type: (human, Cofessor, wizard....) Abilities: (if applicable) Age:Appearance: (not required to include a picture) - eyes: - hair: - other:Personality:History:Other:>>> copy the code below and paste as format for your own bio <<< [b]Name:[/b] [b]Residence:[/b] (Dahara, Melidis, Westend...) [b]Gender:[/b] [b]Type: [/b](human, Cofessor, wizard....) [b]Abilities:[/b] (if applicable) [b]Age:[/b] [b]Appearance:[/b] [img]IMAGE URL[/img] [b]- eyes: [/b] [b]- hair: [/b] [b]- other:[/b] [b]Personality:[/b] [b]History:[/b] [b]Other:[/b]
|
|
|
Post by Cara on Apr 26, 2011 21:38:44 GMT -5
Name: Aslen Lorell Residence: Melidis, Aydindril Gender: female Type: Mother Cofessor Abilities: those of a Confessor Age: 25 Appearance: IMG- eyes: ice blue, grey - hair: blonde, light brown - other: She wears the white dress of the Mother Confessor Personality: She is very compassionate, but fiercely loyal. She is the model of what a Confessor is meant to be. She is stern in the face of justice, and uses the logic of the Confessors and her powers to see that the truth is told and that all get what they deserve. Secretly though, she resents the fact that people are afraid of her. She loves her sisters dearly, and her best friend, a wizard of the First Order, but longs for someone else to understand. Since she is the Mother Confessor, the large responsibility falls to her to oversee Aydindril and the rule of the Confessors. History:She was born in Aydindril, home to the Confessors and Wizards. Her mother cared for her and her sister with her confessed father. Her powers showed themselves earlier than most other children, setting her apart from many of the other girls. As she grew older and started taking confessions, she quickly learned that her powers were different. When it took other girls, and even the adults a day or so, even more to regain their full strength, it took her only a hour or so. She was appointed Mother Confessor at the age of 19, a huge burden and responsibility. The previous Mother Confessor retired, and the council of wizards and Confessors decided that she would be the next one. Name: Luchin Coladar Residence: Dahara Gender: male Type: Human Abilities: Age: 25 Appearance: IMG- eyes: green - hair: dark brown - other: Personality:He is very thoughtful, and imaginative. He dislikes the unnecessary cruelty of the Daharan army, even though he is a Major General under General Reemus Shorshall. He tries to see things from all sides, which when in battle sometimes provides very good insight and information. Despite his aversion to unnecessary bloodshed, he preforms this very well. He is respected for his fighting prowess, as well as his ability to get into the minds of his opponents. His sword skills have yet to be matched. He often argues with General Shorshall over such matters of bloodshed, but nonetheless, General Shorall and him are close friends, having risen together under Lord Ether Rahl. History:He grew up under the shadow of the People’s Palace of Lord Rahl. His father is the best sword smith in all of Dahara and Melidis combined. When he was 5, Lord Rahl requested that his father and his family move into the Palace. As respected son to the great sword smith, he roamed the castle and at a young age was practicing in the Palace yards and sparring with the soldiers of the army. At the age of 12, he joined the army, eager to use his sword skills and travel Dahara, with his young spirit of adventure. He quickly rose as he grew older and currently is Major General, under the top General Shorshall. Name: Elize Mesaoro Residence: Melidis Gender: female Type: Mord-Sith Abilities: Age: 27 Appearance: - eyes: pitch black - hair: red - other: she wears the garb of the Mord-Sith Personality:She is one of the most cruel that live in the in the Keep, and enjoys breaking her pets. She is very cynical and is known for her short, cutting remarks. She holds herself above everything else, thinking that no one deserves her mercy. She independent, not as reliant on her sisters as other Mord-Sith tend to be. Her name is legendary among the people of Dahara as well as Melidis. Many knew her in Aydindril as well. Lord Rahl likes this History:She was one of the kindest children in her village, which was the closest village to Aydindril. She had a younger sister, Sarah, who was her best friend. Her father was the town adviser and everyone in the town openly welcomed the wizards and confessors and had a good relationship with Aydindril. Elize and her sisters were known for always helping out. She was selected for this kindness, and the Mord-Sith that stole her went out of their way to capture her. She was tortured first, and went through with the traditional breaking, but it was a hard process, and she still didn’t break at the end. So not only did she have to kill both her parents, they brought her Sarah, her younger sister to kill, which is unusual. That at last broke her. She has since lived with the Mord-Sith in the Keep.
|
|
|
Post by Galadas on Apr 30, 2011 18:17:46 GMT -5
Name: Reemus Shorshall Residence: Dahara Gender: Male Type: Human Abilities: none Age: 32 Appearance:- eyes: Dark blue - hair: Light blond, close to white - other: He has a scar on the back of his neck Personality: He's straight forward, thinks logical and finds spilling blood the solution to many problems. Tactical he is very strong, but when it comes into practice he shows some flaws. He can't stand his own misfortunes and blames himself for many faults on the battlefield, but also praises himself when his army wins. He's a very self centered person, others might say he's selfish. There is one person he cares more for than himself, which is his little brother, who has been disabled since his birth. History: He has been in the army since he was sixteen. Due to the fact that his father was close to Lord Rahl before he died, he was able to climb up the ladder of success easily. He made it to Captain after four years, three years later he was a General, and has been Field Marshall for seven years. He represents a large part of Lord Rahl's army, which he has leaded far beyond the borders of Melidis. Together with Marshall Tora he is one of the most feared men in Rahl's army. Right now, they're staying at a small town West of the Boundary, with their eyes on the city of Aydindril Other: When he was a General in the army, he was captured by the enemy and tortured for two days before being rescued. He still has minor scars from that incident, but mostly suffered mental issues in the following years. It is this that made him believe that fighting was the solution to many problems. Name: Joan "Chib" Chibnall Residence: Westend Gender: Male Type: Human Abilities: He can not be effected by Magic. (Like Richard's sister) Age: 20 Appearance: - eyes: Light brown - hair: Dark brown, close to black - other: He owns a broadsword, which has been given to him by the Miners, and which he has called "Ease" because he rarely uses it. Personality: Joan is a laid back kid, he does little in life. His day exists of laying in the grass, riding on horse back through the countryside and telling the children crazy adventures. He's fairly smart, a charming kid, and has the time of the world to think about social and political questions. But he never wonders about the world beyond Westend, having believed that it does not exist. His father is his source of information, causing him to think that whatever his father has told him over the years is the only truth. History: He grew up in a wealthy family, his father became part of the city council by the time Joan was five, giving him, his mother and his little sisters a life without worries. He's being home schooled, but rarely goes to his classes. His father is also his best friend, Joan helps him with defeating his enemies, together they are strong, smart and cunning. The kids in the city love him, he's the free soul they admire but can never be like. He does not have to work, but sometimes goes out of the city to help the woodcutters, the farmers or the miners. Other: He has encountered a Confessor once, but their meeting wasn't on good terms. He believes that the Confessors use a system that is old and out of place. She disappeared the day after, never to return. Name: Ademai (or Ada) Tervill Residence: Dahara Gender: female Type: Mord-Sith Abilities: Those of a Mord-Sith Age: 22 Appearance: - eyes: Filthy green - hair: chestnut brown - other: She wear clothes of a Mord-Sith Personality: She can be dramatic, the world is her stage. Ada loves to be cruel, torturing people is her passion. She treats everyone the same, except for her sisters, everyone else deserves to be treated like trash. She wants everyone to love to fear her, as she tries her best to crush their honor. Those who do not bend, are those who have known her since she was a child, among them is Field Marshall Reemus Shorshall. History: She went through the same traditions as any other Mord-Sith, and for three years now she's been among them. With a small group of Mord-Sith she's been traveling along with Lord Rahl's army, torturing high lords of cities and villages they conquer and bringing great fear to the people of Melidis. Other:
|
|
Shedwyn
Newbie
"In every wood, in every spring, there is a different green"
Posts: 5
|
Post by Shedwyn on May 12, 2011 23:39:17 GMT -5
Name: Zara Ryder Residence: Dahara Gender: female Type: human, but she is almost broken into a Mord-Sith Abilities: Age: 16 Appearance: - eyes: chocolaty brown - hair: dark brown and wavy, falls to the middle of her back - other: unusually pale skinned Personality: Right now, Zara is very, very unstable. Because her training is only half complete, she doesn’t really know who she supports right now. Sometimes she is loyal to the Mord-Sith, but other times she fights them with everything she has. Zara has always been strong willed. Before her capture, she would often speak up when other children were teased, or when her little brother tortured the mice from the barn. Now, half broken, she is very tenacious, and has shown a remarkable ability to withstand the pain of the ageil. She is determined not to succumb to the torture of the Mord-Sith, and openly scorns Mistress Kaelie’s attempts to break her. Secretly, though, she is afraid of what Ademai or Elize might do to her. History: Zara grew up in Melidis, near Ador Den. When the boundary between Melidis and Dahara fell, many of the towns surrounding hers were ransacked. Miraculously, her town, Esten, was overlooked by General Shorshall’s armies. Soon after, a group of Mord Sith attacked in the night, capturing and torturing her little brother, Dalin. Zara tried bravely to rescue him, but she was captured as well. Once they had her in chains, they tortured her brother to death as she watched. She was taken to The Keep. She has been there for close to a year now, being trained by Mistress Kaelie. Kaelie has had very little success in breaking Zara, and so it has been determined that one of the stronger Mord-Sith will take over her training. Zara fears the day when she will see Ademai or Elize walk through the door instead of Kaelie. Other:Name: Eleni Rilan Residence: Palace of the Prophets, Melidis Gender: female Type: Sister of the Dark Abilities: Much of her magic is sacred/ritual in nature, but she does know the basics of dark sorcery. Age: 20 Appearance: - eyes: grey - hair: straight and blonde. She rarely lets it out of her veil, but when she does it falls just below her shoulders. - other: Personality: Eleni is very talented at deception. Her talent for lying is why she remains at the Palace, spying on the Sisters of the Light. To those who don’t know her well, she appears reserved and very spiritual, almost mysterious. Those who do know her see that underneath the innocent façade she is harsh and cruel. She delights in anything that gives her a sense of power, and she has found that the biggest rush stems from the use of dark magic. Hungry to learn, she seeks out any source of more knowledge or more power. She longs to make some sort of lasting impact, or at least to have her name remembered. History: Eleni was born in Morsath. As a little girl, she always wanted to be a Confessor. This wasn’t possible of course, but her father encouraged her dreams of doing great things. At 18, with the approval of her family, she applied to become a Sister of the Light. She has been a Sister for six years now, and for four of those years she has been a secret Sister of the Dark. At the time she took her vows to become a full Sister (after two years of training), she knew that she was dissatisfied with her life, but she didn’t know why. That night, she was approached by one of the renegade Sisters, who handed her a book of dark magic. Soon after, she was offered a place among their ranks, and took it gladly. Since then, she has gained access to the Hall of Prophecy, where she reports back on every interpretation made by the Prelate and other high ranked Sisters. Other:Name: Adrioth Asos Andare Residence: Aydindril, Melidis Gender: male Type: Wizard of the First Order Abilities: the usual powers of a wizard Age: 27 Appearance: - eyes: dark brown - hair: black, slightly wavy. - other: Personality: Adrioth is young, but determined to prove himself. He cares deeply about those he is close to, and will do anything to protect them. He is insecure about his position as a Wizard of the First Order, and he strives to learn everything that he doesn’t know yet. Because of his age, people he meets rarely recognize him as a wizard. Sometimes that comes in very handy, but other times it bothers him. Whenever his best friend Aslen, the Mother Confessor, asks his advice, he fears that he will mislead her because of his inexperience. History: Adrioth comes from a long line of wizards. His father was only a Wizard of the Third Order, so growing up he never really expected to amount to much. His family lived on a small farm outside of Agaden Reach. He helped his father, and knew a few basic spells. One day he was climbing one of the local mountains, when he was struck with a terrible, terrible headache. His father recognized the signs of a wizard coming into his powers, and began to train him. After a few unsuccessful weeks, it was finally concluded that Adrioth’s Han was so strong that he needed to go to the Palace of the Prophets to study with the sisters of the light. He spent the next ten years there, learning to control his powers. (Time runs differently there. Ten years for him was fifty in the outside the Palace.) When he emerged, he traveled first to see his father, now an old man, and then to Aydindril, where he lives now, advising the Mother Confessor. Other:
|
|
|
Post by Cara on May 17, 2011 21:47:44 GMT -5
(hmm, I think it's time to start. anyone else may join in before it get too far a head)
|
|
|
Post by Cara on May 17, 2011 22:12:52 GMT -5
Elize twirled her agile. It made a humming noise as it spun through the air. The man chained before her, cowered, head bowed. “Where is the encampment?” she demanded, bringing her agile closer to the skin, so that it rippled with bruises. The man screamed before regaining enough of his breath to look at her. “I…will…never…tell you.” Elize smiled. She loved a challenge. “Alright. Sometimes the best pain is not of the body, but of the heart. Bring her in.” “Who!? Who!!!” the man suddenly demanded, eyes widedned with fear. “You’ll see…” Elize whispered, running the tip of her agile across his chest. “How will her pretty face look when I’m through with her?” Two other Mord-Sith brought in a struggling girl. Her face was pale and wet. “Father!” she cried, when she saw him there. “Claire!” the man looked at Elize with undisguised fury and pain. “No. Please… Kill me. Do anything to me. Don’t hurt my daughter.” Elize ignored him, as she moved to Claire. “Do you know who I am?” Claire glared up at her, defiant, though fear was evident in her eyes. “Elize.” Elize slapped her across the face, leaving an angry red gash. “That is Mistress Elize, to you.” Claire spit blood, keeping her eyes on her. Her father protested in the background. Elize turned back to her father. “She would make a perfect little trainee. I imagine that she will become a wonderful addition to The Keep.” She smiled. “I could be the one to break her. It would be so much fun.” She saw the girl shudder from the corner of her eye. “Or you could tell me the locations of the encampments.”
“Mother Confessor,” a woman said, bowing low. “Wizard Adrioth Asos Andare…” she said with a nod. “Please, just Aslen.” “Oh yes, and Adrioth.” Aslen smiled. “We are friends. There is no need for formal titles. What brings you to Aydindril, Dania?” “My town, Ormeli. It was… ransacked a few days ago. It’s the farthest that the Daharan army has reached into Melidis. I was the only one…the only one…” she paused, trying not to cry. “To escape. Please, Mother Confessor… Aslen! You must do something!” Dania paused, on the brink of hysteria. “My family. I don’t know where they are. My husband and my daughter, Claire. Everyone was either killed or captured.”
“Sir, General Luchin Coladar, third in command to General Reemus Shorshall.” Luchin nodded greeting as he was introduced to Ademai. “General,” Ademai said with a nod of greeting. Mord-Sith hardly bowed to anyone. “Ademai, I to understand that you have yet to get word from our prisoners?” Ademai looked cross. “My sister, Mistress Elize, is working with them. We found the leader of the town. Ormeli seemed such a small insiginifcant little village, but we know at least that they were plotting something. Mistress Elize is skilled. She promises to send word soon.” Luchin thought it through. Reemus would want to know exactly what sort of rebellion was starting here. It could start elsewhere, but Ormeli was so close to Dahara. Almost right at the boundary, so it seemed to make more sense. Ademai watched him before interrupting his thoughts. “General Coladar, I ask your permission, in your stead of General Shorshall, that we may take whichever girls we choose to bring back to The Keep.” Luchin looked at her a moment, returning the hard stare. He gave an inward shiver before gruffly nodding. “Of course. We always intend to help build the ranks of the Mord-Sith.” Even as he said this, he silently sighed in dismay. Those poor little girls. He tried not to think of this two sisters back home, safe in the People’s Palace.
|
|
|
Post by Galadas on May 18, 2011 0:55:18 GMT -5
The night had been too short for Marshall, or General, Reemus Shorshall. He jumped from his bed, realizing that he had slept far beyond noon. He felt no haste, but knew had had probably missed breakfast, and lunch. He threw some water in his face, the cold woke him. He stared at himself through the only mirror in his room, he did not look tired, though, which was good. He waved his hair back and took a shirt and a pair of pants. While sighing, he wiped away the sweat from his neck and forehead. Another night, an other nightmare. About once each week he was being tormented with memories of his time as a captive. Images of the torture he underwent returned to him ever since he had stopped going through his mental coach. Why would he need such attention? His nightmares were only when he slept, in the time between sleeping he was still the same. He would not let them get the best of him. "Marshall Shorshall." A young servant had opened the door to Reemus' room, which had once been the room of the leader of the town they were staying at before Reemus had brutaly killed him. "What is it?" asked Reemus, trying not to sound irritated as he moved towards the door. He wore a pair of black pants, stuffed into a pair of black boots. On top of that he wore a plain grey shirt, which at the moment was his only clean one. "Marschall Tora is here, my lord. He says it is of great import that you come as quickly as you can." "Sure, then let Luchin know I'll be with him later," he said. Irritation was not to be hidden. He watched with half open eyes how the servant left and then took some more clothes from the closet, including a piece of cloth to hide the scar on his neck.
"Joan, tell us more!" said little Thomas, son of the butcher. Joan leaned back against the wall and stared at the sun. He felt the beauty of the day as he took int he warmth of the sun. He had been sitting at a piece of rock since after breakfast. He had spent all his time telling stories to those would cared to listen. "Joan!" yelled Masa, his little sister. The son of one of the politicians and most admired men in town ignored the sun and stared at the five children who were sitting in front of the rock. Among them were his little sisters, Masa and Lotte. The other were other young children from the village, of which he knew only Thomas by name. "What did you do with the wolves after you hid them from the miners?" asked Lotte. Joan Chibnall did not listen, he stared down the street, where Salian, the girl he was secretly in love with, bought bread for her parents. "Just, excuse me," he said. Jumping of the rock like a dreamer. "Here he goes again," whispered Masa. She took her sister by the hand and the twins walked back home together. Their crazy brother could take care of himself.
"Salian, hey," said Joan, as he appeared at her side. Grinning softly and charming. They had been friend ever since his dad became part of the council, but he wanted to be more than just that. "Hey Chib," responded Salian. She was the daughter of the only general of the only small army they had. An army consisting of about a hundred men. And again she said barely to no interest in him. He was just that friend that could never be more than a friend. "Are you going to help the miners today?" she asked, having heard the story about his brave adventure. "Not today, I was thinking about taking Aur for a ride," he said. Aur was his horse, which he had gotten as a present from his father. That was the last word he said, because Salian had other business to attend to, rather than listening to her friend talking.
"Oh, General Coladar, please tell Reemus that I'll speak to him tonight, in case he forgot," said Ademai, before turning away from Luchin.
|
|
Shedwyn
Newbie
"In every wood, in every spring, there is a different green"
Posts: 5
|
Post by Shedwyn on May 21, 2011 15:32:37 GMT -5
(sorry this took so long, i had a busy few days. this is also my first time RPing, so help me out if i mess things up ) Dania had dropped to her knees, sobbing. As Aslen knelt to comfort her, Adrioth saw his sadness mirrored in his friend's eyes. They had known of the attack on Ormeli, but had never imagined that everyone in the town would be lost. There were too many horror stories told in this room lately. So many of the border towns had already fallen, and there was really very little they could do about it. Melidis had no standing army, no way to oppose the Daharan forces. Adrioth rang the small bell that sat next to him, and immediately the doorkeeper appeared. “Could you send someone for Coll please?” The man nodded, and disappeared again. Adrioth turned back to the two women. “I’ve sent for the captain of the guard. I think Aydindril might be able to spare a few men to find out what happened at Ormeli. With any luck, they’ll also be able to find your family.” Zara Ryder clenched her teeth as the caress of the agiel ripped through her body. Don’t fight it, she thought. Accept the pain. You know it’s bearable. Nevertheless, a gasp of relief slipped from her lips as Kaelie removed her agiel. “Ah, so you did feel that, my pet.” Zara bristled at the Mord-Sith’s condescending tone. “You enjoy pain.” She spat. “You are sick, twisted, and weak. You will never, never break me.” Kaelie stabbed the leather rod into her stomach. “I do enjoy pain, my pet. And I will teach you to do the same.” She hit the girl across the face, knocking her out.
|
|
|
Post by Cara on May 22, 2011 8:29:39 GMT -5
(you are doing fine! ;D yea, I know we're all busy school, work, ick. lol. you might want to complete your bios though) Aslen nodded giving Donia a hug. "Please, we have shelter and food enough. A servant will be up shortly to show you to your lodgings," Aslen said, giving the woman's shoulder a squeeze. The woman nodded, though Aslen, felt the woman instinctually retract from the touch of her hand, despite having known her for years. "Thank you, Mother Confessor," she said, tears in her eyes. "Aslen," Aslen corrected, softly. "Yes, of course. Thank you, Aslen. And you too, Adrioth," she said with a nod. As Aslen and Adrioth walked down the hall together, Adrioth could tell she was more quiet than usual. The mood was grim. "Do you think we'll find them?" he asked, wanting to know her thoughts. She looked at Adrioth with blue eyes. "No." She seemed to pause, although she kept walking. "Donia was right in saying that everyone was killed or captured. They are probably being tortured right now for any information they might have. She must mourn and move on. Help serve our cause to keep balance and help the truth." Adrioth nodded. "A report came in earlier from one of our spies." Aslen's head snapped up at this. "It seems Lord Ether Rahl is turning his attention to Aydindril." Sparks flew as steal slammed against steel. Luchin moved with a natural grace as he countered the attack, sword slicing through the air with a whistle. "Balance!" he commanded, as he moved forward with an attack. His opponent stepped back, trying to parry the quick blows from Luchin. "Keep your body level," Luchin said, right before he gave the finishing blow. The other sword flew into the air. Luchin grabbed it, twiriling it before looking at his opponent, pointing the sword point to his throat. "You lasted longer than I thought you would," Luchin said, giving him a hand up. "Thank you, General Coladar." "You are to be a great swordsmen yet," Luchin said with a pat on his back. "You need to work on your weak side. An enemy will see that opening. Remember to keep your weigh even. You need to be ready for anything." Elize looked down at the man with cold eyes, as she moved her agile down his daughter's face. She loved the sound of screaming in the morning. It reminded her of... home. "Please! Stop!" he begged. "The locations!" Elize snapped back, pressing her agile harder. "Fine..." he swallowed. "Just promise you won't hurt Claire." "Very well." "The...other rebel encampment... it is in Longferd..." He looked up from his daughter to Elize. "They are trying to recruit an army." "Is that all?" Elize asked. The man nodded. "Alright, get up." The man stood, looking eager. Elize released his shackeles. The man seemed so surprised at this, he stood for a moment, unsure of himself. Then he ran to his daughter, throwing his arms around her. "Claire...Claire....Oh I'm so sorry. I never meant for this to happen to you!" he whispered, pushing her hair behind her face. "Papa, please don't go...I'm scared. What of mama?" "Everything will be alright..." Elize watched this, arms across her chest. She had learned that letting prisoners have a few last moments was the best pain before permanent separation. "Get up!" she snapped, grabbing his hair. He gave a yelp as she pulled him to his feet. "Papa!" Claire yelled, still shackled to the floor. "Claire!" the man yelled, trying to jerk his way back. Elize pressed the agile to his side, forcing him forward. "I love you!" he called over his shoulder, just as Elize shoved him through the door. In the dimly lit hall, she whispered to him, "Next time you see each other, she will want to kill you."
|
|
|
Post by Galadas on May 22, 2011 15:11:10 GMT -5
Reemus walked down the hall, as he came into the room he saw a large man standing from the chair at the end of the table. He smiled out of politeness. Marshall Tora was a great man, everyone knew his name. He had been fighting for Lord Rahl for over 30 years. "Mikial, good to see you," said Reemus, he shook Marshall Tora's hand. "You look healthy Reemus, better than last time," said Mikial, he place his hand on Marshall Shorshall's shoulder and leaded him to the table. They sat down. Marshall Tora had been Reemus' mentor, they had spend 5 years together in which they studied battles and fighting skills. He had only been 11 at that time, they saw each other once in a while. When Reemus had left for the army, and Tora had returned to his previous position, they separated as rivals. Reemus placed his hands on the table, leaning a bit forward. He looked at the grey man that sat like a king. Marshall Mikial Tora was the leader of the army that had conquered towns to the south and reached the wall. He had no more big battles in sight, only when the wall would fall. But they did not expected much of the armies of Westend. "Is there something I can help you with?" he asked. Mikial laughed. "Reemus, I need nothing from you, but I'm certain that you can need my help," he said, his elbows on the table and his hands together. He was an old man, 54 years of age, almost at the end of his career. His Generals were already fighting for his place. "Lord Rahl told me to send you some soldiers, to help seize Aydindril. My soldiers are only scouring the country-side for new battles and more territory, but they are bored." Mikial stood again, Reemus wondered if their conversation had come to an end already. "300 soldiers and any of the Dahara I can miss. My daughter will lead them." Reemus only nodded. He was lost in thought. He had known Mikial's daughter well, she was about his age when he was taught the skills of a Marshall. They had practically grown up together. The last time he had seen her was years ago. Marshall Tora nodded to his men and waited for Reemus to join him on his walk back to the horses. Marshall Shorshall followed like a dog, his chin high in the air. He kept appearance, as was expected of him. "How is she?" asked Reemus, afraid to say her name. "Evana? She's good, this battle will be good for her, and I expect you to look after her, Reemus, you know how much she means to me," said Mikial, pointing his finger at him. Reemus nodded, more expectations. He wondered whether to keep them. If he would be able to seize Aydindril, he would be Rahl's favorite Marshall, for sure. "When will they arrive?" asked Reemus, while he helped Mikial on his horse. "They'll leave tomorrow, on horseback the journey is three days... make it a week, at least then you won't be disappointed." Reemus waved at his rival when he left, he admired him, but he hated him. Send me your daughter, I'll take care of her, he thought, while he grinned. When Marshall Tora was out of side it was time to get back to business. "Mazy, get me Coladar, he has updates for me," he ordered, and he walked back to the great hall. Which was nothing like home, it looked old and it smelled old. It was small, the roof was closer to the ground and the walls were dark. There were almost no windows, his home had always been bright, with the sun always shining in. He missed it, in sixteen years, he had not seen his home. Sixteen years of fighting, seizing, murdering. If Aydindril would fall, maybe he could go home, just for a little while. "Oh, Mazy, after you found Coladar, send Ademai to me, will you." and it wasn't a question.
Joan sneaked past his little sisters, his mother and his teacher, and he took his horse from the stables. It was time he and Aur went for a little ride. He jumped on the back of the brown chestnut and ordered him to ride, together they left the town and rode into the forests surrounding it. He made sure to avoid the roads, to avoid the people. Just him and Aur for a little while. A few minutes later he had found a little place of his own, silent and with the sun shining on his skin. Aur stood beside him, toying with the grass. Joan lay on his back, supporting his head with his hands. If only he could lay here forever. Then he heard a scream, with speed he jumped to his feet. "What was that?!" Aur moved nervously around at his spot, and Joan had to urge him to be silent. Joan grabbed the reins of Aur and they walked towards the screams, they were women screams, by the sound of it. And at the moment they were a call for adventure. Like mice they entered under the young trees, hiding behind bushes and branches. Then he saw a group of people, five were holding swords, of which four sitting on horses. They stood in a circle around a small harmless group of people. An older man, a young woman and a small child. The person not on a horse was a female, she was dressed in iron plates and held her sword against the woman's child. They wore red, dark blood red, and they seemed to have come from far. They were much longer and heavier than men Joan had ever seen. The thing that scared him was the bloodthrist in their eyes. "Tell us where you send the boy, and you're daughter will not be harmed," snapped the woman. Joan knew he would meet certain dead if he would try to rescue the three, but he could not stand just wait and watch it go down. The man did not answer, and was hit in his face by the woman. "We can not have you tell anyone of our presence here, meaning we will have to kill you." Joan turned and look at Aur. "Time for an adventure," he whispered to his horse. He would always search for his time to be a hero. He jumpd on the horse and they jumped through the remaining bushed onto the path. "Leave them alone!" he yelled, kicking the woman to the floor with his feet and drawing Ease, who he had never expected to use anytime soon. The three he was planning to rescue ran off into the forest, where they always believed they were safe. Now Joan was alone against four horsemen and one pissed off woman.
|
|
|
Post by Cara on May 22, 2011 23:41:51 GMT -5
The door slammed open. Kaelie looked up, angry that someone should be disturbing her training. "Who dares---!" She gave a short bow as she saw Mistress Elize walk in, dragging behind her a struggling girl. "Oh, Mistress Elize," Kaelie said. "Good moring, Mistress Kaelie," Elize said, giving the chain a yank. The girl stumbled forward, pulled by the collar around her neck. She looked at the girl at Kaelie's feet. "This must be Zara," Elize commented, giving the girl a cold look over. "My newest trainee," Kaelie said, pride in her voice. "Ah, hopefully you won't kill this one," Elize answered, voice mocking. "We need new flesh for The Keep." Elize smiled as she saw the girl flinch. "And who is your little pet there," Kaelie asked, unhappy with the remarks Elize was making. Elize smiled, dragging the girl before her. "Kneel before Mistress Kaelie," Elize hissed, kicking the girl behind her knees and making her fall forward. She barely caught herself before her face went into the floor. "This is my newest trainee, Claire. We can train them together, since I know you are still having trouble...breaking Zara in." Elize's smirk grew as Kaelie glared angrily at her. "It's alright," Elize reassured her. "If you have any trouble at all...I will be happy to take over for a day."
Luchin was cleaning his equipment, when Mazy walked in. She gave a low bow watching him. "General Coladar," she said. "General Shorshall wishes your presence." Luchin gave a curt nod and waved her away. "Tell him I will be but a moment." He glanced at his sword. One of the finest in all of Dahara, and made by his father's hands. It was bright silver, like the moon, and inlaid with precious stones. Not only was it a beautiful work of art, but a fine craftsmanship with excellent balance and use. He gave it a twril before putting it in his scabbard. He looked at himself, making sure that his appearance was appropriate. He wasn't afraid of offending Remus, they were good and long time friends, but he wasn't sure who else might be there. It was always good to hold that pretense. And did hold the position of general. He had good news to tell Reemus anyway.
|
|
|
Post by Galadas on May 25, 2011 2:18:43 GMT -5
Reemus looked up when he heard footsteps on the ground, he sat comfortably in his own chair at the head of the table. It had long been his own, conquered, just like the rest of the little town just beyond the boundaries between Dahara and Melidis. He feared it would be his for a much longer time. The people of Melidis weren't the most easy people to control, they were loyal to their own cities or towns. At that Dahara had a big advantage. Every Daharian was loyal to one man alone: Lord Rahl. They felt united to serve their country, whether than the city or town they came from. Reemus had always admired Lord Rahl for this, bringing together one country of different states and residents, into a large nation ready to go to war. Marshall Tora's men were bored, but they were bloodthirsty, and that would always be what they needed to win wars. Motivated men. Mazy walked into the room, she bowed low and stopped at the other end of the table. "General Coladar will be here shortly, I have not been able to find Ademai, my lord," she said. Marshall Shorshall nodded. "She's probably out on her own," he said, looking out of the small windows. That is what Ademai sometimes did, riding out. He did not know why, he never fully understood her, and she never cared for him to understand. "Well then, Mazy, get me some food please, I'm starving!" "Yes my lord." Reemus sometimes wondered who Mazy was before he made her his personal assistant. She couldn't have been much, because she willingly worked for him and never seemed to do anything out of order. He watched as she left the room. Moments later a familiar face finally walked towards the table. General Luchin Coladar, Marshall Shorshall won't be able to rally his troops without him. Reemus stood, giving Luchin a firm hand when he had finally reached the table. "Luchin." "Reemus." He pointed Luchin to the chair at his left hand, sitting down when he had taken place. They had been friends for such a long time, but they had always remained so different. In appearance and in thinking. Luchin with his brown hair and fit body, and Reemus with his blond hair and weak strength. Luchin was a brilliant swordfighter, but not so much a strategist. Reemus could handle a sword only to a certain extent, but his strategic abilities had yet to be matched. Reemus loved bloodshed, Luchin was greatly against it. And yet, they had proven to be good friends. "You have news for me, I hope," said Reemus, his elbows on the table and his head resting on his fists.
|
|
|
Post by Cara on May 25, 2011 15:28:51 GMT -5
Luchin smiled at Reemus. "Is there never just an occasion when I do not have news to report?" he asked, settling down. He leaned back his his chair, which most people would assume as a grave disrespect to his title, but Luchin always had an easy-going character and although he stood by the formalities, when he got the chance, he loosened right up. "I just got word from The Keep by falcon. Those prisoners we sent there have finally broke and given up the locations of other rebel encampments. The main one is in Longferd, just a few leagues north of here." Luchin paused. "Also the Mord-Sith request that any other...young women or girls that we capture be sent to them. That is..." Luchin's brow wrinkled, showing that he didn't like the idea, but continued on dutifully. "That is after our men are through with them to do whatever they please."
|
|
|
Post by Galadas on May 25, 2011 16:21:49 GMT -5
Reemus nodded. "I'll make sure we send some, but right now our mission is to get these town to follow our rules without questioning, and I guess that means winning their trust rather than forcing them to listen to us," he said. He wasn't sure whether he was saying this to satify Luchin or that it was really his plan to do so. "We will struck down our oposition and after that we can finally try to burn that damned city to the ground." He already started to think of a plan, but at the moment his mind was empty. He wanted to think, but any thought was pussed away to make room for emptyness. He smiled when Mazy entered with a plate of bread. "Can't think with an empty stomach," Reemus explained when he saw Luchin's face. "Mazy, get the other Generals here, we need to make plans to attack Longferd tomorrow, the sooner the better." He was in a hurry, sixten years of war and he decided he had seen enough, he wanted a vacation. He wanted to return to Dahara and take his brother, who he hadn't seen in three years, out fishing. He dreamt of the great halls of the castle, while he walked around in the filth of the people of Melidis. "Marshall Tora was just here, he sends 300 soldiers, they'll be here in a week," Reemus decided to inform Luchin with that. He had to share anything with his Generals. But he wanted to keep Tora's daughter Evana a secret.
Ademai sat down by a burned tree, she moved her agile between her fingers, relaxing. She wondered off in her surroundings, all she wanted was to be given something to do. Ever since Marshall Shorshall had given her a place, she had rarely participated in a torture or a fight. She was always obedient, but now it was bugging her. She would tell him that she wanted to travel to the keep, just for a little while, and when she would come back, she would demand a better and more active place.
Joan stumbled backwards, in his hand Ease was shaking. Had he just gotten himself into trouble? Again? Father would be so mad. He jumped on Aur and turned round. "Come back!" yelled the woman, as she was lifted on the back of one of the horses. "Kill him," she snapped to the horsemen, who took no longer than a few seconds to get their horses to move again. By that time, Joan had leaded Aur into the deep forest, through the many trees. And the horsemen followed him, not afraid of the woods, which a lot of outsiders were. They followed him through trees and over small rivers, he knew the land, but didn't, but still his young horse was no match for their trained animals. Joan calculated that almost twenty minutes had gone by, and he realized he had lead Aur far and far from home, further than he had even been. And by the time they both became more and more tired, he had seen a strange affection of color shining in the sky. It looked like a wall, streching out far over the land, to North and South. But it had a blue color, and it was translucent. He was amazed by it, he had never seen it before. And he knew what it was: The Magical wall. People in the village had talked about it, but he had never believed them, his father had told it it was only myths. He had believed his father then, but now he questioned everything he was ever learned. Aur turned to the North when they reached the wall, having more eyes for the magic than for the danger behind them. It was not thick, he could walk through it in three steps, but he didn't. It was said that the wall would not allow anyone to pass. Or were those myths? He was confused. Then an arrow flew by him, close to his ears and he was drawn back to the real world, but far to late. Aur was hit in his side, and fell to the ground. Joan was fired into the air, falling down a few meters from his horse. It took him a few seconds to jump to his feet again, and then he saw... He was no longer on the green grass that grew everywhere in Westend, he was standing in a place where his vision was only blue. He stared through the wall, he was in the wall. Myths?
|
|
Shedwyn
Newbie
"In every wood, in every spring, there is a different green"
Posts: 5
|
Post by Shedwyn on May 28, 2011 19:43:03 GMT -5
Adrioth could see shock and on her face when he told her the news. “I know it’s hard to believe. Aydindril is the most difficult place he could possibly attack.” “Yes, you’re right. Does he really think he can bring it down?” “I don’t know.” He could tell she was troubled. “I think it is too well protected, but with the Mord-Sith, we don’t know what could happen. We must keep our guard up. I thought that we could send a party of spies to Ormeli. As well as giving Donia a sense of closure, we also might learn something. If the army is still there, we might overhear plans." "And if that doesn’t work?" Adrioth stopped walking, and put his hands on her shoulders, turning her to face him. "Aslen. I know this is hard, but Aydindril is strong. Things will be okay." he smiled. "And no matter what happens, I’m here to help you. You know that." “Thanks. I really hope you’re right.” He turned, and began walking again. “When I was little, my father told me stories about a magic sword, and men who saved the world. Seekers, they were called.” The wizard laughed ruefully. “Lately I’ve started to wish one of them would appear. Of course that’s a ridiculous idea. I’m not even sure the stories are true.”
(Eleni and Zara stuff should be up tonight, but post away)
|
|